With the rising popularity of virtual reality (VR), more people are beginning to understand this cutting-edge technology. However, experiencing high-quality VR games still comes with a significant cost. Not only do users need a powerful computer, but they also have to invest in expensive and often immature hardware peripherals, which can be a big deterrent for many. Additionally, visiting physical stores to try VR can be inconvenient, and the fear of spending money without being sure about the experience makes people hesitant. As a result, VR games haven’t yet gained widespread acceptance.
To address these challenges, Voyage Lobster VR offers users the opportunity to experience VR virtually through online and offline interactions. This initiative not only helps offline VR experience centers attract more visitors but also enhances the brand's visibility among the public. By creating a community where players can share recommendations, evaluate games, and discuss VR-related questions, Voyage Lobster VR aims to help users find their “best VR game†and ultimately build a loyal player base.
As a pioneer in the VR gaming industry and an observer of new formats, the VR brand "Youzu Lobster VR" from Youzu Network has always embraced the role of a tech evangelist. To promote VR technology and games to a broader audience, the company launched the slogan: "You play the game, I pay the bill!" This initiative allows users to experience the latest VR technology and immersive gameplay without any financial burden.
On September 16th, the "Immersive VR Theme Park" at Beijing Dragon Plaza saw a surge of visitors. The free VR experience event organized by Youzu Lobster VR attracted a large crowd eager to try the latest VR games. People lined up excitedly, clearly showing their enthusiasm for VR technology and its potential. Due to the overwhelming turnout, organizers had to temporarily suspend the event to ensure safety and manage the flow of participants.
To enhance the overall experience, the event featured a carefully selected lineup of top VR games. Players were able to feel the thrill of dodging bullets, face terrifying creatures that usually only appear on screens, and even wield swords like Lin Zhengying to fight off zombie hordes. One young girl who just took off her VR headset said, “It’s really fun! It’s way more exciting than playing on a phone.â€
Meanwhile, another participant who faced the zombie invasion admitted, “It was a bit scary… and I felt a little dizzy after taking it off.â€
In addition to the free game trials, the event also offered red envelopes to visitors, adding to the excitement. The “Catch the Red Packet on the Spot†activity brought the atmosphere to a peak, with several lucky attendees winning cash prizes worth hundreds of yuan. Many expressed their satisfaction and promised to return for future events.
Li Jiaxiang, the project leader, stated that the company plans to continue expanding its efforts to make VR games more accessible and popular among the general public, helping more players discover the joy of immersive gaming.
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