Virtual Reality is so powerful that it can go to heaven! Panoramic camera Vuze ascends to the space station

Every week, we bring you the latest and most exciting updates from the world of VR, AR, and AI. Stay ahead of the curve and understand how these technologies are shaping our future. Get ready to be amazed! This week, we're diving into some incredible stories that highlight the growing impact of virtual reality. From space exploration to high-resolution displays and immersive experiences, there's a lot to cover. One of the highlights this week is the Vuze VR camera, developed by Israeli company Human Eyes. This advanced 360-degree camera was recently taken to the International Space Station by American astronauts. The device captures stunning 3D content that will be used in a documentary. What makes this achievement special is the technology behind it — the camera uses a unique heat-absorbing metal plate to prevent overheating, making it suitable for use in space. Meanwhile, Finnish company Varjo has made waves with its head-up display that offers human eye-level resolution. With over 70 million pixels, this display is designed for professional use rather than consumers. It features two high-resolution screens, a 60Hz refresh rate, and stereo eye tracking to deliver a more realistic VR experience. This technology helps eliminate the screen door effect, offering users a more natural and immersive view. In Houston, an animation studio called Janimation has created a thrilling VR hot air balloon experience. Combining physical movement, visual effects, and sensory elements like wind and temperature changes, this experience gives users a real sense of flying. The VR ride can take users to famous destinations like the Grand Canyon or Niagara Falls, making it a perfect blend of adventure and technology. NASA is also getting involved in VR, not just for entertainment but for practical applications. They’re developing a VR system to assist with satellite repairs and geological research. Interestingly, they’ve even hired students to help with the development — some as young as high schoolers. These students are proving to be quick learners, showing that age isn’t always the deciding factor in mastering new tech. HTC has been investing in brain-controlled VR startups, including Neuable Inc. This move aims to bring us closer to a future where VR can be controlled through thought alone. By supporting innovative companies, HTC is helping shape the future of the VR industry and expanding the possibilities for users worldwide. BBC has also entered the VR space, launching a free spacewalk experience called "Home - A VR Spacewalk." Based on NASA and ESA training programs, this immersive experience lets users explore the outside of the International Space Station. Available on Steam and Oculus, it’s a great way to get a taste of what it’s like to float in space. Lastly, director Li Anxin, known for *Billy Lynn’s Long Halftime Walk*, announced his next project: *Gemini Comet*. He confirmed he’ll be using the same high frame rate specifications (4K/120fps) and may even incorporate VR into the film. Fans are already excited to see what he has in store. Stay tuned for more updates, and feel free to share your thoughts below. Let’s keep the conversation going! *Edited by Jingjing Jing* Follow Bubble Network and enjoy the future of technology.

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